7 years of experience in developing 3D assets for video games, VR applications and short films
• Coach and teach new 3D artist best practices and pipelines used in the industry
• Review all 3D assets produced by the team and making sure they match the intended art style and technical specifications
• Model, texture, rig and animate 3D models and game assets for video games, cinematics and VR applications
• Attend technical meetings to assess and agree upon delivery timelines and technical boundaries (polygon count, texture quality, …etc.)
• Provide management with tools and assets to be prepared for any potential customer demos
I am responsible for modelling, texturing, rigging and animating 3D assets and characters for our games, VR applications and asset store
Animating 3D characters for scenes of The VOODOOVILLE short film based on provided storyboard
Modelling, rigging and animating 3D characters and props for The MAYENNIE short film
I am a freelance 3D artist, mainly focused on character modelling, rigging, texturing and animation.